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Yet the fact that the Xbox Live Gold service still costs $59.95 a year is hugely problematic and perpetuates this idea that gamers simply have piles of money to burn. The fact that Xbox Live is a paid subscription service isn’t news to anyone, nor is the fact that Microsoft is the only company that charges for the privilege of playing your games online. But all these measures don’t change one simple fact: if you want to play online with your friends, use all the features that come with your game, or even watch Netflix on your Xbox 360 you’re going to have to pay. As if gamers weren’t already subjugated to a less than stellar end user experience with all the anti-piracy measures, patches, day one DLC, and online passes. That wall is named Xbox Live Gold.Īnyone who owns an Xbox 360 can attest to the annoying little fact that one must pay to play their games online.
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While the service may be well executed, there is one massive barrier or wall, if you will, that prevents a lot of players out there from having the best experience possible. I have always enjoyed using it, both on my original Xbox and now on my Xbox 360. I will preface this article with one simple fact, Xbox Live is a great service. It was in 2002 that the world was first introduced to Xbox Live. In this week’s edition of Patch Notes I’ll be focusing on something that has been bothering me since 2002.
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